Our aim
Veras Studios aims for the website to meet WCAG 2.2 level AA. The site itself is straightforward HTML with a small amount of interactivity, which makes that goal realistic; the games embedded in it are another matter, described below.
What is in place
- Every page works with a keyboard alone. A "Skip to content" link is the first focusable element.
- Focus is always visible: a 3px brand-coloured outline on every focused control.
- Text and background colours are chosen for AA contrast; body text is dark ink on white or near-white.
- Headings are nested in order, pages have one
h1, and landmarks (header, main, footer, nav) are marked. - Form fields have visible labels. Buttons say what they do. Decorative images and icons are hidden from screen readers; meaningful images have alt text.
- Animations and hover movements are disabled when your system asks for reduced motion.
- The page language is declared, and text can be resized to 200% without loss.
- Live-updating numbers (balances, leaderboards) update in place without moving focus or announcing every change.
What is not there yet
- The games themselves. They are Unity and HTML5 builds served by itch.io inside a frame. Their accessibility (keyboard-only play, captions, colour choices) is set by each game and varies. The page around a game is fully accessible; the game inside it may not be.
- The sign-in page belongs to SpacetimeAuth and is styled by them; we cannot change its markup.
- No formal third-party audit has been carried out. The checks so far are automated and manual, by the developer.
Tell us
If anything here is hard to use, email verasstudios@gmail.com with the page and what happened. It is one person reading, and fixes to the site itself usually ship within days.